I convinced Gollum that the beetle was not, in fact, a spy, and was treated to a scene where Smeagle watches with an almost pathetic sense of childlike wonder as the insect flies around his head - before Ringwraith butts in and ruins the moment.Ĭhoices have impact even if Smeagle’s fate is sealed. You need to make a compelling argument against Smeagle or Gollum to get the desired outcome, which adds a surprising sense of weight to seemingly inconsequential decisions. In one early scene, for example, you have to decide whether Gollum will let a beetle live or crush it. Some decisions popped up at completely unexpected moments and had equally unexpected - sometimes even beautiful - outcomes. These choices let you piece together a portrait of his fragile personality and get a better understanding of the struggles he faces, explaining why Smeagle eventually gives in to Gollum. Gollum’s story is a known entity, so instead of trying to do something new and daring with it, Daedalic takes the introspective route. ![]() The clever thing about Gollum’s choices, however, is that they don’t have to matter. I only had time for one playthrough, and you get just one save file. ![]() ![]() It’s tough to say what effect, if any, these have on the broader narrative. Gollum finds himself at a crossroad during some key moments, where he can either cave into his own horrible demands or let Smeagle’s better nature shine through.
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